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	<title>Comments on: Blog Banter - Pique my interest</title>
	<link>http://www.unfetteredblather.com/blog-banter-pique-my-interest/</link>
	<description>This is where diatribes go to die</description>
	<pubDate>Fri, 18 May 2012 05:31:48 +0000</pubDate>
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		<title>By: Terry</title>
		<link>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2048</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Thu, 21 Aug 2008 16:12:04 +0000</pubDate>
		<guid>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2048</guid>
		<description>Dammit, now I'm curious to play History Channel’s Civil War.  And I agree with your points.  I, for one, never need to fight another WWII battle.</description>
		<content:encoded><![CDATA[<p>Dammit, now I&#8217;m curious to play History Channel’s Civil War.  And I agree with your points.  I, for one, never need to fight another WWII battle.</p>
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		<title>By: Silvercube</title>
		<link>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2047</link>
		<dc:creator>Silvercube</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:43:55 +0000</pubDate>
		<guid>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2047</guid>
		<description>I actually did play Civil War on 360! It was not that bad actually. I kinda enjoyed it. It would have been played more if it had online multiplayer.

Something new is always good. The next Call of Duty goes back to old style... enjoy. lol!

Good article :)</description>
		<content:encoded><![CDATA[<p>I actually did play Civil War on 360! It was not that bad actually. I kinda enjoyed it. It would have been played more if it had online multiplayer.</p>
<p>Something new is always good. The next Call of Duty goes back to old style&#8230; enjoy. lol!</p>
<p>Good article <img src='http://www.unfetteredblather.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: CrazyKinux</title>
		<link>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2046</link>
		<dc:creator>CrazyKinux</dc:creator>
		<pubDate>Thu, 21 Aug 2008 14:55:08 +0000</pubDate>
		<guid>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2046</guid>
		<description>Give us something different, something new, something we've never played before. The industry needs to learn to take risks. And if that means smaller budget and no photo-realistic smoke clouds than so be it.</description>
		<content:encoded><![CDATA[<p>Give us something different, something new, something we&#8217;ve never played before. The industry needs to learn to take risks. And if that means smaller budget and no photo-realistic smoke clouds than so be it.</p>
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		<title>By: Buddy Pine</title>
		<link>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2045</link>
		<dc:creator>Buddy Pine</dc:creator>
		<pubDate>Thu, 21 Aug 2008 14:22:53 +0000</pubDate>
		<guid>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2045</guid>
		<description>I will often play games for a certain aspect I like or a feature it offers. I often hold up Return to Castle Wolfenstein on the PS2 as one of the most underappreciated gems of the FPS genre (I know Jason is sick of hearing me use this example for the untold time) but if you want to be honest it was just a solid FPS, not as epic in presentation or artsy as Call of Duty or the Medal of Honor games, but it allowed me to save anywhere I wanted.

It was a great game but by the standards of most modern title it was mediocre in terms of story, cutscenes (all game animation) and weapon selection (It's ID software afterall)

Still I hold it up as one of my favorite FPS experiences because it gave me a few very well thought out options. I never understood why 5 to 6 on a scale of one to ten was so bad to some people, then again I realize that the scale people use to review games generally starts at ten and works backwards. Essentially the game gets worse with each lower number, farther away from perfect. Titles aren't "average" at 5, it means they are 5 points removed from the perfect game experience and thats treated as a fault. Average translates as "doesn't totally suck". 

I would rate House of the Dead 2&#038; 3 as a very solid 5 or average and thats not bad at all. This quest for the perfect experience every time is just silly. I can watch bad science-fiction all day long if it tries something new and games to me are no different. What is better, a game with solid but predictable controls you can get involved without some asinine learning curve or does everything have to wow you?</description>
		<content:encoded><![CDATA[<p>I will often play games for a certain aspect I like or a feature it offers. I often hold up Return to Castle Wolfenstein on the PS2 as one of the most underappreciated gems of the FPS genre (I know Jason is sick of hearing me use this example for the untold time) but if you want to be honest it was just a solid FPS, not as epic in presentation or artsy as Call of Duty or the Medal of Honor games, but it allowed me to save anywhere I wanted.</p>
<p>It was a great game but by the standards of most modern title it was mediocre in terms of story, cutscenes (all game animation) and weapon selection (It&#8217;s ID software afterall)</p>
<p>Still I hold it up as one of my favorite FPS experiences because it gave me a few very well thought out options. I never understood why 5 to 6 on a scale of one to ten was so bad to some people, then again I realize that the scale people use to review games generally starts at ten and works backwards. Essentially the game gets worse with each lower number, farther away from perfect. Titles aren&#8217;t &#8220;average&#8221; at 5, it means they are 5 points removed from the perfect game experience and thats treated as a fault. Average translates as &#8220;doesn&#8217;t totally suck&#8221;. </p>
<p>I would rate House of the Dead 2&#038; 3 as a very solid 5 or average and thats not bad at all. This quest for the perfect experience every time is just silly. I can watch bad science-fiction all day long if it tries something new and games to me are no different. What is better, a game with solid but predictable controls you can get involved without some asinine learning curve or does everything have to wow you?</p>
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		<title>By: Jason O</title>
		<link>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2044</link>
		<dc:creator>Jason O</dc:creator>
		<pubDate>Thu, 21 Aug 2008 13:40:50 +0000</pubDate>
		<guid>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2044</guid>
		<description>For the record, I loved Happy Gilmore.</description>
		<content:encoded><![CDATA[<p>For the record, I loved Happy Gilmore.</p>
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		<title>By: mgroves</title>
		<link>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2043</link>
		<dc:creator>mgroves</dc:creator>
		<pubDate>Thu, 21 Aug 2008 13:03:58 +0000</pubDate>
		<guid>http://www.unfetteredblather.com/blog-banter-pique-my-interest/#comment-2043</guid>
		<description>I look at it like movies: not every movie has to be Citizen Kane to be worth paying for, sometimes you want Happy Gilmore.  Similarly, not every game has to be Halo 3 to be worth paying for, sometimes you want Carnival Games.</description>
		<content:encoded><![CDATA[<p>I look at it like movies: not every movie has to be Citizen Kane to be worth paying for, sometimes you want Happy Gilmore.  Similarly, not every game has to be Halo 3 to be worth paying for, sometimes you want Carnival Games.</p>
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