The common complaint about games and movies alike is that there is no quicker way to get an age restricted rating (Adults Only for games and NC-17 for movies in the US) than to have strong sexual content. On the other hand, no matter how bloody your game or movie is you’re unlikely to get that top rating. From a profitability standpoint, getting an “AO” or “NC-17″ is a deathblow. The argument goes “Why is sexual content more objectionable than violence?”
Actually, I have an easy answer for this even though the underlying issue is complex. Violence at its core can be quite simple. Themes of good versus evil do not have to be particularly difficult and are even portrayed in children’s films without much fuss. On the other hand, sex is almost always complicated. There is simply so much to it. To some extent I think we make it an overly complex issue, but I will acknowledge that sex is not an easy topic to tackle. Sex is an act that often makes people feel vulnerable. You are doing something with someone in a setting that is not usual. Nakedness often does not make people feel comfortable and physical intimacy is also a time of vulnerability. Violence, on the other hand, is a show of strength and is often straightforward even if the themes surrounding it are not.
In other words, violence is a lot easier to explain to children than sex. If a robber runs out of a bank and shoots someone in the face for no good reason it’s easy to explain away. “He’s a bad man and the police will catch him and lock him up.” If the robber is shot and killed in the pursuit, then it’s seen as justice. In all fairness though, I do believe there is a limit to how much violence a child should be exposed to. In the same vein, I don’t believe it is healthy to shield children from sex. We want children to have a healthy attitude towards violence. We want them to understand right and wrong and why our first reaction to conflict resolution should not be our fists. Sex might be more complicated, but by trying to hide it away when it’s so often in our face is simply going to confuse children and make them think something is fundamentally wrong with sex. People tend to take an all or nothing stance about any issue. I believe this issue deserves nuance. I’m not saying you let your kindergartner watch porn, but at the same time you shouldn’t be embarrassed when you walk past Victoria’s Secret in the mall.
I think to some extent the critics of the ratings are right. We’re probably too sensitive to sexual content and not sensitive enough about violence. Quite honestly, if it’s not outright porn I don’t see the point of an “Adults Only” rating for a game. Even with the Hot Coffee fiasco from a couple of years back, we’re talking about a game called Grand Theft Auto which is already rated “Mature” due to sexual innuendo, violence, and language. This was never a game for children anyway and any parent who bought it for their kid was just not paying attention. As for kids getting the game? Let’s be honest here, parents were buying it for them. I just don’t know that many retailers that would go through the headache of selling this game to a minor and then dealing with the potential backlash from an angry parent and possibly even the local media. We should be taking parents to task for not taking a Mature rating seriously instead of over-compensating by upping the rating for games that really do have no place on a regular store’s shelves.
On the flip-side, violent games should not get a pass. A game that doesn’t show a lot of gore or blood can receive a “Teen” rating pretty easily. I think violence needs to be explored beyond graphic depiction though. While violence can be simple, it can also become quite complex and I think violent themes that go beyond mere good and evil need to be rated appropriately. Let’s take Oblivion as an example. Initially it received a “Teen” rating despite the violence in the game and how complex those violent acts could become. You could become an Assassin or a noble Knight. You could be a noble Knight and suddenly commit murder. You could be offered with a choice to commit murder and be convinced it somehow served the greater good. These are very adult themes in my opinion, complex choices that go beyond the usual battle of good versus evil. I wouldn’t call the storytelling in Oblivion “deep” by any means, but the choices it offered players in terms of the harm they could do went beyond simple black and white choices. An older game, Deus Ex, gave players the option of non-lethal force at the beginning of the game and as the plot unwound some players were dismayed to find out that they may have been killing the good guys all along. I don’t know I was convinced they were all that “good”, but it was thought provoking and entirely too difficult for a child to understand.
We need to be a lot less knee jerk about sex in games and demand a closer look at violence beyond how many internal organs are spilled in an evisceration. What I’m calling for is nuance in a ratings system that often looks for a simple way to apply their grade without bothering to delve into the real issues. I admit the ESRB has a tough job but they need to stick to their guns when they come under pressure, explain why they gave a rating, and quit giving a free pass to violent themes just because a game didn’t fill up three buckets of blood in the first act.
Personally, I think the more realistic approach is the girl next door. This might sound trite, and it probably is, but if the world is going to hell in a handbasket is it really going to be saved by a supermodel? One of the classic Campbellian themes is the everyman who ascends to be a hero. Maybe we feel more heroic if gorgeous women swoon and risk their lives in order to bear our children. In an age of strong women I actually would appreciate a useful partner though. Honestly, as much as everyone hates escort missions, what I do not need is a perpetual damsel in distress. At the very least, keep her locked in a tower until I can come rescue her. I’d rather be fighting alongside someone I can respect, someone I can count on, and someone who can challenge me to be a better person. Not mere eye candy or an arm decoration. Ok, fine, I’ll admit this may not be to everyone’s tastes, but again I’d like to see a choice.
I’m not saying there is anything wrong with the sexy vixen, it’s just that we’ve seen so much of her lately. Game publisher and developers alike have been blatantly pandering to their 13 year old male demographic. What we sometimes forget is how huge this demographic is since no matter how old we get men are always in touch with our inner 13 year old and sometimes we even let him out to play. I don’t think there is anything wrong with this necessarily, I think we’ve just been bombarded with these adolescent fantasies to the point where there is no longer a point.
