Unfettered Blather

Game blog links for June 15th, 2005

Another fun round-up that not only helps me illustrate how much great stuff there is out there but also how bad I am at tracking links. I'm going to have to develop a better system if I want to keep this up.

Something we all knew but never talked about. Nintendo is cool with kids. In the meantime, Microsoft who?

Amit is illustrating the reason I am scared to play Resident Evil 4. That's right, I'm not reluctant to pick it up or not sure if it's any good. I am scared to play it. Here's an excerpt -
I would just like to add that playing it right before bed is a bad, bad idea. And so is playing it before you have to walk outside in the middle of the night because you forgot something in you car. Especially when it's super foggy. And there are owls around. And maybe a bat or two.

Well, duh.

Some people aren't buying the Sony hype. Bill Harris is making some excellent points about the PS3 and Sony's claims.

Over at Terra Nova they are talking about the recently released report on Virtual Violence

There is not only some interesting talk about video game legislation but some very interesting statistics as well.

75% of heads of households play video games
30 is the average age of a video game player
43% of game players are aged 18 - 49
37 is the average age of the most frequent game purchaser
92% of the time, parents are present at the time games are purchased or rented
87% of the time, children receive their parents' permission before renting or purchasing a game

I have been saying for some time that parents are not accepting near enough responsibility for their part in all of this.

Clubberjack over at Laundry Sessions wants to share his HD experience and has some good thoughts on the topic.

I'm linking this mostly for my feelings of nostalgia for old games, but here is a retrospective on the Back to the Future games.

So wrong that it's right, Top of Cool is doing a Kutaragi Watch to track some of his more outrageous comments. Should be great fun.

15:03:14 on 06/15/05 by Botswana - LinkBlogging -

Game blog links for June 14th, 2005

I've decided to add a new feature. Once a day, and possibly more if I can, I plan on doing a round-up of current and recent entries in the gaming blogosphere. I am not just going off of my links, which are still incomplete, but I am going through a general pace of clicking through different links and blogrolls of different sites to get as much coverage as I can.

If you think you have an item of interest, please drop me a line. Just click at my name at the bottom of each post and you can send me a message. This is not to replace the Carnival of Gamers because that functions entirely different. My ultimate goal, which I think I share with the Carnival, is to get the gaming side of the blogosphere to start collaborating. Something I see attempts at once in a while, but don't seem to happen much.

James Ransom-Wiley has some complaints about the X-Box port of Grand Theft Auto: San Andreas

Over at render there are some good points being made that despite all the hype about processors and video cards it will be the games that sell the systems. One wonders if the companies will end up becoming the victims of their own hype.

What is immersion exactly? They went to know over at Zen of Design

For whatever reason, there is a big debate about how important graphics really are to a video game. Corvus is saying Photo-Realism doesn't matter and then goes on to argue do matter in the overall process. There is even more Discussion on graphics by Andrew Phelps where he states:

they are all saying the same thing: “graphics don’t matter – what’s important is game-play!” and then they go on to cite some game that they played that had really bad graphics that they enjoyed because of the game-play, as if that singular example should become some sort of example for the industry at large. As if they have single-handedly locked upon the uber-truth of the games industry, the well kept secret at the back of the very well-guarded dragon’s lair. Well, sadly, I have to stand here and tell you that they do, in fact, matter. A lot. Perhaps as much as game-play itself.

Read the whole thing...

Do you really own that character you create in an on-line game? Richard Bartle is inviting a debate on that very question.

12:21:38 on 06/14/05 by Botswana - LinkBlogging -
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